Hello everyone!
I am going to be attempting a full GPU-targeted port of EGSnrc for my Master’s thesis starting late 2019. The tentative plan is using a language such as OpenCL for the GPU-specific code, while also modernizing the codebase using C++11 or another C variant. There is a project fork here if anyone is interested in helping out or offering suggestions (it’ll probably be pretty quiet for the next few months).
https://github.com/mxxo/EGSnrc/tree/gpu//cdn.embedly.com/widgets/platform.js